AudioNowcast May 9, 2011 episode 104

Today we are joined by video game composer Jason Hayes, who was the lead composer of a small little game called World Of Warcraft and it’s cinematics, and musician Tim McDonald for one of the best podcasts this year! (btw level 47 Tauren Hunter with a few epic goodies)

Topics Include:

What everyone has heard about from the new Google I/O conference, whether touch screens are the future of pro audio, Apple’s hardware stability for developers, how important data management is and how everybody does it, how composers compose for games, (how did he come up with that Ork theme), how different composing has become with so much space available on the game, how controlled user experiences can be for the sake of narrative, and since the podcast actually managed to give something away, were gonna do it again!! Thanks for listening and be sure to check out our Facebook page

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