• Scott Gershin talks about his sound effects work on Star Trek.

    topics included:

    Making noise and other sonic greatness, How much time did he have to design all that, do you deliver in stereo or 5.1, remixing and why Rob is so huge in Japan (hint: he sold millions of his remixes there) Bill takes use through the different kinds of remixes, How to do it, and some of the rules you need to follow, should you even try to get into audio now, is there age discrimination in the industry, and some of our fantastic failures (that could have been the whole show) plus a whole lot more. Thanks for listening and be sure to check out our Myspace and Facebook page.

     
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  • Greg Pagani producer, songwriter, programmer (Babyface, Charlie Wilson, LeAnn Rimes) was are guest along with Brandon Burnside composer, sound designer who worked on the T4 trailers.

    topics included:

    R & B how to make it, how to record it and why you need that 808 (or do you?), why recreating sounds from the past isn’t as easy as you may think, the difference between writing R&B and Country (uh…just listen), the T4 trailer and how Brandon filled it with sonic awesomeness,  Avids new logo (hate it) and why comercials are so damn loud, plus a whole lot more thanks for listening and check out our Myspace and Facebook pages.

    Terminator 4:Salvation trailer

     
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  • 30 Apr 2009 /  Distribution, Guests, Live Show, Reality

    Raj Kapoor  Creative Director from It Creative Services was our guest.

    topics included:

    The closing of Virgins Music stores and why that bums us out a little (they were making money), Live production and the audio oportunities there (brush up your music editing chops), behind the scenes of Dancing With the Stars on Tour and The American Idol Tour (Raj is the Director) New York and how good was the 5 hour opera plus a whole lot more. Thanks for listening be sure to check out our Myspace and Facebook pages.

     
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  • We are live streaming our podcast.

    topics included:

    Scott went to the GDC and gives us a report, are games where all the audio jobs are, maybe not, cool new audio toys built into game engines, Rob tells us about a great new plugin, layoffs and how to avoid them, age and how it effects your job prospects, Bobby talks about tracking drums with Forrest, putting a human touch into your music through mixing, Bobby gives us a great tip, Rob working on making the Mac accessible for the blind, plus a whole lot more (sound design in cliffhanger, Scott did that).

    Thanks for listening and be sure to check out our facebook or myspace page. We are doing test broadcast on ustream. If you want to watch us just keep checking facebook for more info.

     
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